"Champions are masters of Hand to hand combat. They specialize in destroying their opponent's armor while still dealing damage. They can also speed up their allies in battle, and deliver many hits to unarmored opponents."
Class Details
Requirements
To specialize in this class, player's character has to meet the following requirements.
Class Charms
Champion Charms By Level
Name
|
Level Required
|
Melee Damage
|
Melee Buff
|
Armor Destruction
|
Other Effects
|
Champion's Sigil
|
40
|
30 (20% P)
|
—
|
46
|
Target loses life equal to armor destroyed
|
Build Up
|
40
|
—
|
+12 during 8 turns
|
—
|
Aura
|
Searing Fists
|
40
|
—
|
—
|
47
|
[Target enemy with highest Ward] Destroy 107 Ward, Focus: 7
|
Black Belt
|
40
|
—
|
+23 to next
|
—
|
47 Armor and 47 Ward
|
Kiai
|
41
|
—
|
—
|
—
|
[Target All Allies] Aura: 20% chance for an extra action during 4 turns
|
Vital Point
|
41
|
6 (20% P)
|
—
|
—
|
Bane: 82 Melee (50% P) after 6 turns
|
Inner Burst
|
42
|
—
|
—
|
100
|
[Target enemy with highest Armor] Target loses life equal to armor destroyed
|
Opening
|
43
|
—
|
—
|
—
|
1 Extra Action [If target's Armor is 0] 42 Melee
|
Counter Force
|
44
|
—
|
+43 to next
|
—
|
[For each melee damage modifier on target] 2 Melee
|
Champion's Crest
|
45
|
44
|
—
|
—
|
+1 maximum action before dizziness
|
Helmsplitter
|
48
|
—
|
—
|
[For every 4 armor on target (up to 80)]
Destroy 4 armor
Gain 5 life
+1 to melee (ongoing)
|
(Target enemy with highest armor)
|
Relentless Predator
|
48
|
36
|
—
|
18
|
Aura: Focus: 1 on enemy with lowest HP during 5 turns. If target's HP is below 30%, consume effect and gain 1 extra action
|
|