Crystal Valley
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Gaea's Dawn LEVEL 17+ | |||||||||||
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Lore
Fight 1
- Water Sprite (Level 18) x2
- 85 HP, 27 Spirit
- Charms: Life Bubble x6, Sleep Powder x2, Sprite Dust x14, Water Shield x5
- Drops
- Charms: Bright Swords, Ice Lance, Invoke: Magic Shield, Mud Splash, Fairy, Illusion
- Items: Air Breath, Blue Hedgehog, Dialeaf, Golden Fish, Shining Dust, Silver, Teak
- Tip: Those mobs use both extra actions and stun effect. You should beat them by exhaustion (spirit charms from abandoned manor and ghost mine, crafts from Skyrift), if you don't manage to kill them with your magic/melee charms. Total damage from this encounter is 196 (75% P) Magic
Fight 2
- Mana Lizard (Level 18)
- 250 HP, Infinite Spirit
- Charms: Lie In Wait…, Lightning Decharge, Prepare To Strike
- Drops
- Charms: Ice Lance, Mud Splash, Shifting Thunder, Invoke: Magic Shield, Illusion
- Items: Dialeaf, Golden Fish, Lizard Gland Powder, Lizard Shell, Teak
- Gold: 27 - 31
- Tip: This mob uses powerful magic boosters, but all its charms stun it for 1 action. You should take advantage of this by playing high-damage charms along with extra actions and powerful Ward
Fight 3
- Air Elemental (Level 18)
- 170 HP, Infinite Spirit
- Charms: Gust, Wind Barrier, Wind Dance
- Drops
- Charms: Howling Wind or Tranquility, Bright Swords, Ice Lance, Illusion, Invoke: Magic Shield, Mud Splash
- Items: Wind Catalyst, Air Breath, Blue Hedgehog, Cloud Tissue, Dialeaf, Teak
- Note: You'll get +3 to the Element Soother skill.
- Tip: The air elemental uses a lot of weakening charms. Use a gear with empowering and/or cleansing charms. You can also defeat him with banes and/or summons, as his weakening charms do not affect them